Developer Notes for V 0.3.3 (Basic Build) - The New Enemies


Hi guys, Happy New Year to you all!

Here is 0.3.3 build for December

In this content, we still have a huge change to the existing combat system, but this time it will be on the enemy's side of interaction. 

Enemies will now be able to use 'special' attacks and will utilize a basic AI system to decide what kind of attack it will use against the player (previously enemies will only do normal attacks). The existing modes are now: 

  • Stun : Player will not be able to do any action for the duration of the attack,
  • Poison: Player will take damage per turn for the duration of the attack.
  • Heal : Enemy will be able to restore health.

I also put some NSFW action for the enemies (Some of them) as a test for these new features. so that we will be able adjustments later on and polish and make them more interesting and sexy.

There is also an additional Quest in the Arbiters office for those who follow the loyalist path.  (which will relate to the mainquest and the governor.

Other than those, I've also :

- Expanded dungeon crawler system (1st person view)

- Added new Enemies

- Gave the ability to name/rename save files


Cheers,

Celeng

Files

V 0.3.3 for PC/Linux- Basic Build
External
Jan 04, 2022
V 0.3.3 for Mac - Basic Build
External
Jan 04, 2022
V 0.3.3 for Android - Basic Build
External
Jan 04, 2022

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